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Wednesday, July 27, 2016
Playmmogame supports payment methods from around the world, including:
Keep in mind certain payment methods may occasionally go offline in specific countries for ongoing maintenance. This is part of our efforts to ensure that you have a simple and secure payment experience. If your preferred payment option isn't listed, let us know.
Learn more about the world currencies that Facebook Payments currently supports.
Note: If we don't accept your local currency, you may still be able to make payments on Facebook, but your transactions may be subject to foreign exchange fees, which you'll be responsible for paying.
Monday, July 25, 2016
Friday, July 22, 2016
Polar Rescue Action Game Description:
Try to get to the end and defeat the ice giant.
Try to get to the end and defeat the ice giant.
Tuesday, July 19, 2016
And we know Google is a power Company, They are have many Api Interface For our use, So we are add Google Poeple API On Our WebSite, If you are use Google Login, you can import your friends into our games, and play with your firends.
PlayMMOGame Developer Team
Tuesday, July 12, 2016
Flaregames is an Android game development studio which has managed to become quite popular on Android due to the fact they’ve released a number of really compelling games thus far. The company’s Nonstop Knight is extremely powerful, and so is Royal Revolt 2 game, as is its predecessor. The BraveSmart is a rather interesting game, and so is Throne Wars. That being said, we’re here to talk about yet another game made by this development studio, a game that hasn’t been in the Google Play Store all that long, but has managed to rake in over 500,000 downloads thus far, and is currently holding a 4.6-star rating, read on.
The game in question is, of course, ‘Olympus Rising’. Fantasy action games are a dime-a-dozen in the Google Play Store, and yet, the Olympus Rising is quite compelling, a wonderfully executed game. As its name suggests, you’ll be entering the world of Greek mythology here. The premise of the game is quite simple, you’re supposed to fight for Mount Olympus, and in order to do that, you’ll fight all sorts of creatures. The graphics in this game is wonderful, and definitely adds up to the atmosphere in general. This is an action MMO game, and you will need an internet connection in order to play it. You’ll be building island empires, and control a number of troops which belong to your army. As the game progresses, you will be expanding your territory (presuming you’re any good), and as you do that, the game will, at least on one hand, become even more difficult, mainly because you’ll have more territory to defend.
The Olympus Rising is one of the more complex fantasy action MMO games out there, and if you like Greek mythology and this genre, you’ll definitely want to try out this game. The game is quite addicting, and chances are it will keep you glued to the screen for a long time. If you need more information before you download the game, take a look at the promo video and images down below, and you can click on the Google Play banner afterwards if you’d like to download Olympus Rising and try it out.
You may know LucasArts for its spread of excellent point-and-click adventure games like Loom or Day of the Tentacle, but do you remember Lucasfilm Games and its massively multiplayer online RPG Habitat that went live in 1986? Probably not. But whether you look back fondly on that year and the short-lived MMO or are simply interested in seeing older nuggets of gaming goodness being preserved, you're in luck. Habitat's source code is now available.
The Museum of Digital Art and Entertainment (MADE) has been hard at work over the last two years bringing the source code to fruition, and has uploaded it to Github, where developers, historians and gaming enthusiasts can download and inspect it for their own purposes.
MADE director and founder Alex Handy notes that this project took nearly three years of work in all from 2013, when the original Habitat coders offered up the Habitat source code to the museum. Handy and the rest of the museum staff took it upon themselves to further the efforts to preserve Habitat for others in the future.
But they don't want to stop there. Handy and his team would like to get the game up and running via Linux servers and also procure any additional code from AOL, who originally hosted Habitat servers back under the Quantum Link moniker.
These are impressive efforts to preserve a game that many may never have heard of, and out of a love for the medium. Check out the source code here if you're so inclined.
Insomniac Games was previously known for big games like Ratchet & Clankand Resistance. These days, they’re balancing those with smaller, simpler projects like Song of the Deep, a Metroid-influenced undersea adventure.
Song of the Deep arrives today on PC, Xbox One, and PlayStation 4. I’ve only played two hours or so, but so far, it’s a perfectly charming action game suited for the sweltering heat waves providing a reason to stay inside.
The game tells the story of a daughter who’s been told myths about the sea by her father. When her father goes missing one day, she has a vision he’s in trouble and builds her own submersible to explore the depths. As it turns out, all her father’s “myths” may hold some truth.
If you’ve played Metroid or countless games influenced by Nintendo’s series over the years, Song of the Deep will feel immediately familiar. You pilot a tiny ship around a series of stages, with many of the areas locked off until you’ve acquired the right equipment later in the game. Early on, most seem to involve barriers that can’t be shattered without a more powerful claw, while others require significant upgrades to your ship’s boost.
(Another one, apparently, requires you to...shrink? I can’t really tell!)
Song of the Deep is as much about progress as it is backtracking; in fact, they’re often one and the same. Detail-oriented players who love cleaning up a map simply to say they did know what I’m talking about. That said, I’d imagine it’s entirely possible to just keep moving forward and beat it.
A retractable claw is how you interact with the world in Song of the Deep. It’s used to (weakly) attack enemies nearby, pick up and toss objects, etc. Based on the trailer, that claw will eventually have the option to shoot things, too.
What Song of the Deep lacks in mechanical depth it makes up for in style. It’s a gorgeous game to look at, accompanied by a beautiful soundtrack, and filled with the slick animations you come to expect from Insomniac.
Not every video game has to change the world; it’s okay for some games to be pleasant riffs on what we’ve seen before. Song of the Deep is one of those games. Pretty, endearing, fun. I’ll definitely be playing more of it soon.